{
	"NodeSetup":[

		{
			"type": "ShaderNodeTexImage",
			"label": "Color Image",
			"location": [-450, 100]

		},
		{
			"type": "ShaderNodeBump",
			"label": "Convert to Bump Map",
			"location": [200, 70],
			"inputs[0].default_value": 0.595,
			"in": [
			["Color Image", "\"Color\"", "\"Height\""]
			]

		},
		{
			"type": "ShaderNodeBsdfDiffuse",
			"label": "Diffuse Component",
			"location": [480, 270],
			"in": [
			["Color Image", "\"Color\"", "\"Color\""],
			["Convert to Bump Map", "\"Normal\"", "\"Normal\""]
			]

		},
		{
			"type": "ShaderNodeMath",
			"label": "Adjust reflectivity",
			"location": [480, 70],
			"in": [
			["Color Image", "\"Color\"", 0]
			],
			"operation": "\"MULTIPLY\"",
			"inputs[1].default_value": 0.6,
			"use_clamp": "True"
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Adjust reflections",
			"location": [200, -130],
			"in": [
			["Color Image", "\"Color\"", "\"Color1\""]
			],
			"inputs[0].default_value": 0.15,
			"inputs[2].default_value": "(1, 1, 1, 1)"
		},
		{
			"type": "ShaderNodeBsdfGlossy",
			"label": "Glossy Component",
			"location": [480, -130],
			"in": [
			["Adjust reflections", "\"Color\"", "\"Color\""],
			["Convert to Bump Map", "\"Normal\"", "\"Normal\""]
			]

		},
		{
			"type": "ShaderNodeMixShader",
			"label": "Mix Shaders",
			"location": [720, 70],
			"in": [
			["Adjust reflectivity", "\"Value\"", "\"Fac\""],
			["Diffuse Component", "\"BSDF\"", 1],
			["Glossy Component", "\"BSDF\"", 2]
			]

		},
		{
			"type": "ShaderNodeOutputMaterial",
			"label": "Output",
			"location": [920, 70],
			"in": [
			["Mix Shaders", "\"Shader\""]
			]
		}
	]
}
