{
	"NodeSetup":[
		{
			"type": "ShaderNodeTexCoord",
			"label": "Texture Co-ordinate",
			"location": [-3700, 0]
		},
		{
			"type": "ShaderNodeMath",
			"label": "Greater Than",
			"location": [-1900, 0],
			"operation": "\"GREATER_THAN\"",
			"inputs[1].default_value": 0.4
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Bumpmap Mix RGB",
			"location": [-1700, 0],
			"in": [
			["Greater Than", 0]
			]
		},
		{
			"type": "ShaderNodeTexImage",
			"label": "Color Image",
			"location": [-450, 100],
			"in": [
			["Texture Co-ordinate", "\"UV\""]
			]
		},
		{
			"type": "ShaderNodeTexImage",
			"label": "Bump Image",
			"location": [-1350, -150],
			"in": [
			["Bumpmap Mix RGB", "\"Color\""]
			]
		},
		{
			"type": "ShaderNodeLayerWeight",
			"label": "Layer Weight",
			"location": [-500, 500],
			"in": [
			["Adjust normal strength", "\"Color\""]
			]
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Multiply bumpmap",
			"location": [-950, -150],
			"in": [
			["Add bumpmap", "\"Color\"", 1]
			],
			"blend_type": "\"MULTIPLY\"",
			"inputs[0].default_value": 1,
			"inputs[2].default_value": "(0, 0, 1, 1)"
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Adjust normal strength",
			"location": [-750, -150],
			"in": [
			["Multiply bumpmap", "\"Color\"", 1]
			],
			"blend_type": "\"MIX\"",
			"inputs[0].default_value": 0.5,
			"inputs[2].default_value": "(0, 0, 0.5, 1)"
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Add bumpmap",
			"location": [-1150, -150],
			"in": [
			["Bump Image", "\"Color\"", 1]
			],
			"blend_type": "\"ADD\"",
			"inputs[0].default_value": 1,
			"inputs[2].default_value": "(0, 0, 1, 1)"
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Add fresnel reflection",
			"location": [-300, 500],
			"in": [
			["Layer Weight", "\"Fresnel\"", 1],
			["Color Image", "\"Color\"", 2]
			],
			"blend_type": "\"MULTIPLY\"",
			"inputs[0].default_value": 1
		},
		{
			"type": "ShaderNodeBsdfDiffuse",
			"label": "Diffuse component",
			"location": [-100, 100],
			"in": [
			["Color Image", "\"Color\""],
			["Adjust normal strength", "\"Color\"", "\"Normal\""]
			]
		},
		{
			"type": "ShaderNodeBsdfGlossy",
			"label": "Glossy component",
			"location": [-100, -100],
			"in": [
			["Desaturate reflection", "\"Color\""],
			["Adjust normal strength", "\"Color\"", "\"Normal\""]
			],
			"distribution": "\"ASHIKHMIN_SHIRLEY\""
		},
		{
			"type": "ShaderNodeMixShader",
			"label": "Mix shader",
			"location": [100, 0],
			"in": [
			["Modify specularity", 0],
			["Diffuse component", 0],
			["Glossy component", 0]
			]
		},
		{
			"type": "ShaderNodeMixRGB",
			"label": "Desaturate reflection",
			"location": [-270, 0],
			"in": [
			["Color Image", "\"Color\"", 1]
			],
			"inputs[0].default_value": 0.7
		},
		{
			"type": "ShaderNodeOutputMaterial",
			"label": "Output",
			"location": [400, 0],
			"in": [
			["Mix shader", "\"Shader\""]
			]
		},
		{
			"type": "ShaderNodeValToRGB",
			"label": "Modify specularity",
			"location": [-150, 320],
			"in": [
			["Add fresnel reflection", 0]
			]
		}
	]
}